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Absolution: Way of the lost (DEMO)
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Devlog
Full OST on YouTube
December 07, 2023
by
Navypink
5
#ost
This is a repost of a devlog I wrote yesterday for the full game's page, but since that's restricted the post was practically invisible so here goes. Hi. I just wanted to write a small update to say t...
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Build B tomorrow + SURVEY
January 19, 2022
by
Navypink
4
#development, #survey
Hi. It's been a bit since the release of Build A ( which you can find here, on the full game's page ), but I'm looking for feedback. Also: I hope you're all excited for Build B's release tomorrow! I'm...
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Build A release
December 20, 2021
by
Navypink
8
#development, #build a
Build A is now live! The sound of the second trumpet signals the release of Build A, the first part of Absolution's partial release! If you buy it now, you will receive all builds up to the final rele...
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Bug fixing patch
December 06, 2021
by
Navypink
5
#demo
Just a heads up that if you downloaded the demo yesterday or earlier today, the game had several bugs that were caused by me cutting out content beyond week 1. These bugs have been fixed now and the c...
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Final demo build
December 05, 2021
by
Navypink
5
#Demo
The final demo build is now live! Today, the first trumpet announces the final demo build. Week 2, Build A, is still coming out as scheduled, on the 20th of December 2021. What's in this build: 1 week...
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Build A trailer (first official trailer)
December 04, 2021
by
Navypink
5
#development, #demo, #trailer
Week 2 of Absolution is coming soon And along with it, the final build of the demo, which will contain many improvements. I made a trailer for the new build, I think it came out okay. I already wrote...
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Week 2 release date + updates
November 25, 2021
by
Navypink
5
#development, #demo
Week 2 of Absolution is coming on the 20th of December, 2021 This is an estimated release date, but I'll do my best not to go beyond it, so it's more of a deadline for me. Why the 20th, you ask? I fig...
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Partial release outline
November 07, 2021
by
Navypink
7
#development
Feedback needed So I've mentioned before that I'm leaning towards a partial release of the game, but never went into detail on what that might look like. I've compiled a list of builds I plan to relea...
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Game on
November 01, 2021
by
Navypink
9
#development
Hello again. You likely forgot who am I or what I'm doing, but that's fine - I'm back in business now, so to speak, and I'm trying to start the development of this game back up. I wrote a detailed tum...
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Important SURVEY
June 07, 2021
by
Navypink
3
#development
Hello. As you may know from my last post, development resumed recently. I have bad news. I can't seem to write at all for the past week. I worry that I won't be able to finish Absolution in a timely m...
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Development resumes
May 19, 2021
by
Navypink
7
#development
Hi If you only follow me on itch.io, you may have been surprised to see no updates from me. Maybe you thought the project was cancelled. To that, I have good news and bad news. The bad news is that fo...
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Come on over to my ko-fi shop!
November 23, 2020
by
Navypink
2
Check out my first wallpaper! I just put out the first item on my ko-fi shop - a pack of 5 wallpapers, desktop and mobile variants, featuring Sue and Julia, the two nurses you meet at the start of the...
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Happy 3rd anniversary, Absolution!
October 24, 2020
by
Navypink
5
#development, #anniversary
Happy third anniversary, Absolution ~! Today marks the third anniversary of the game being conceptualized. Yes, "conceptualized", not "in development". You can read what exactly happened on the 24th...
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Major demo update
October 06, 2020
by
Navypink
6
Major demo update! Almost all changes in this update have to do with Jane, the main character's sister, who you see in dream sequences in the demo. I wanted to fix a continuity error by redoing these...
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Crossover announcement and minor update
September 14, 2020
by
Navypink
5
#development, #demo
It's official - Absolution now exists in a shared universe with Heart Fragment : here's how First of all, I apologize for the lack of updates. There haven't been many changes made to the demo since my...
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[POLL] Vote for additional features!
August 07, 2020
by
Navypink
3
Please vote for the bonus feature you want "Absolution" to have! I created a poll so the players can tell me what they want most out of some features that would require a larger budget in the game. I...
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Music commissions open!
July 18, 2020
by
Navypink
3
I've opened music commissions today! Have a listen to my demo if you're interested: Why open music commissions? I never would've considered doing this if it weren't for the developer of Heart Fragment...
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New let's play and update
May 22, 2020
by
Navypink
4
#demo, #update
I had the chance to watch another let's play of my demo on Youtube by Visual Novelty - check it out, you might see things you missed while playing the demo yourself, it's very thorough! Here's a conve...
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Break events and bug-fixing update
April 27, 2020
by
Navypink
2
I just posted a new update after fixing a bug which my testers spotted a long time ago but I never managed to fix until now. And since I was updating already, I decided to add some of the things I add...
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About the game's graphics
April 26, 2020
by
Navypink
6
#demo
So I read a comment by Sowainne And I've come to some conclusions, which I want to make clear. The comment was regarding the quality of the game's graphics and how some questionable choices were made...
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Charlie's route is DONE
April 22, 2020
by
Navypink
3
#development
I'm very pleased to announce that Charlie's Act I is now complete I just implemented the last CG I needed (part of which you can see above) and am almost ready to send this route to testers for feedba...
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Total route progress chart
April 06, 2020
by
Navypink
5
#progress, #development
This chart illustrates my total progress with the game, divided into routes and days: I will update this post with an updated version of the chart whenever something changes. That way, you won't have...
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New Charlie sprites UPDATE
March 26, 2020
by
Navypink
5
#demo, #update
New build, new Charlie sprites ~ For a very long time, I've been mentioning wanting to redraw Charlie's sprites and finally it's become reality. I can finally look at him without going "I need to rep...
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Minor graphics update
March 18, 2020
by
Navypink
1
#demo
I updated the demo with new MC's office backgrounds This is just a small graphical update to the demo - I'm currently focusing on Act II and Charlie's route, but some things have come up recently, so...
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Side character and MC sprites update
March 05, 2020
by
Navypink
2
#demo
There's a new update, finally ~ I'm still working on Act II, but a week ago I decided to try and write some of the missing break events with side characters. It's one of these things that never feel...
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Reinstalling OS, wish me luck
February 15, 2020
by
Navypink
2
I'm currently downloading Linux Mint on my laptop. The reason for this is that I've been having immense technical difficulties on my windows 8 the past week. Various programs stopped working, includin...
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Major demo update
February 02, 2020
by
Navypink
4
#demo
Unexpectedly big DEMO UPDATE A lot's happened in these past two days. So the latest comment from mgurak sparked a discussion on the game's server and I had the chance to talk about the game with some...
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Tom sprites UPDATE
January 25, 2020
by
Navypink
1
New build, new Tom sprites. What's new? updated Tom's sprites (they bothered me for a while now), updated Tom's and Julia's portraits in the character info screen (I didn't notice Julia was the old sp...
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Minor bug-fixing update
January 17, 2020
by
Navypink
1
I'm posting a small bug-fixing update. I've been quiet recently because of my month-long break from development - too much work piled up at once, but after the deadline of 8.02 I'll be free again (I h...
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Bug-fixing update (and development news)
December 30, 2019
by
Navypink
2
#demo, #development
So I needed to make an emergency update due to a dumb bug I left in the previous one. It was 1 AM last night when I realized. I made a huge mistake. Because after replacing the sprites in the previous...
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Dr. Sharpe's sprites UPDATE
December 27, 2019
by
Navypink
1
I've reworked Sharpe's sprites over the past two days. I was bothered by his proportions, shading, janky facial expressions, everything. So I decided to make a new set of sprites using the same (but f...
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Teaser build's polish translation
December 08, 2019
by
Navypink
1
I've started translating the game into my first language - polish. So far it's only the teaser build, but it's certainly something. You can find the polish page here: https://navypink.itch.io/absolu...
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Recent progress update
November 24, 2019
by
Navypink
3
I've been working on soundtracks this weekend Here are two previews of the last two nightmare sequence tracks I needed for the game. Each nightmare theme is associated with one of the routes, so it's...
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New Michael sprite update
October 27, 2019
by
Navypink
2
I made new Michael sprites. I'm dropping a really small update - no long devlog this time, it's getting really late for me. What's new in this build? new Michael sprites I'll try to replace Tom's cur...
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Happy 2nd birthday, Absolution!
October 24, 2019
by
Navypink
3
#birthday
Happy second anniversary, "Absolution" ~! As of today, this game has been in development for two years "What do you mean, two years?", one could ask "The demo was released less than half a year ago!"...
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Difficulty settings update
October 20, 2019
by
Navypink
2
#Demo
I'm dropping a new update after working on some new features for the past two days. So I've tackled this topic before - some people have trouble with this game. Most notably during the job interview...
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Central hall backgound redrawn and minor update
October 14, 2019
by
Navypink
1
#Demo
As I announced in my previous update, I've redrawn the central hall backgrounds from scratch. Old day version New day version Old sunset version New sunset version These backgrounds always felt too sm...
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Recognizing gamers who helped promote the game
October 02, 2019
by
Navypink
2
Absolution Let's Plays playlist I thought I should recognize the people who decided to play my game on their channels and put together a little playlist of all three let's plays of the game (there's c...
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Reworking backgrounds and minor update
September 28, 2019
by
Navypink
2
#Demo
I'm back with another update. I've decided to rework the game's graphics to make it a little more pleasant to look at, and I'll update the demo's graphics with whatever I fix in the full game. What's...
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Free time events update, development news
September 22, 2019
by
Navypink
2
I'm posting a new build with minor fixes, since it's been a while and some new bugs were found. While digging through the script, I even found one line of dialogue that causes the game to crash (great...
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Minor update and development progress
August 07, 2019
by
Navypink
#development
I'm posting a small update. Scroll below the update notes to read about the state of the game's development. What's new? added a screen that reminds you who made this game and makes you press a button...
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Interface update and minor fixes
July 11, 2019
by
Navypink
#demo
Upon recieving a suggestion about updating the interface on Discord - I did! What's new? Added a Characters Info screen to the game - it contains information about all the characters you've met so far...
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What's going on with the development?
July 07, 2019
by
Navypink
2
##absolution, ##full game, ##development
Now that you've played the demo, some of you may be asking yourself: "When can I expect to see the full game released?" , "Will the final game be free?" , and most importantly "How far is the game fro...
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Glitches fixed! (and Tumblr)
July 06, 2019
by
Navypink
Since I was away for a couple of days, I couldn't adress some bugs that were found. Here's a new build! What's new? Fixed the game crashing during William's 5th session, Fixed the game crashing if the...
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Minor bug-fixing update
July 01, 2019
by
Navypink
I recieved some feedback regarding typos and minor issues with the game, so I uploaded another build with minor fixes. What's new in this build? made the text a little brighter so it's easier to under...
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Official walkthrough for you poor souls (and a minor upadte)
June 27, 2019
by
Navypink
1
#demo
So there's been some issues with the job interview. Upon seeing two let's plays on youtube, I noticed something quite alarming - players have a lot of trouble getting through the job interview, for re...
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Official demo launch
June 22, 2019
by
Navypink
#Demo
The full demo of the game is out now! This build contains the first week of the game, so everything that happens before the plot is divided into different routes. The full game will have six weeks of...
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Youtube channel
June 16, 2019
by
Navypink
1
#youtube, #Demo
I'm working on repurposing my youtube channel for the game. I plan to post the whole OST there, all trailers once they come out, gameplay footage - you name it. Posting the OST on youtube means that p...
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Teaser build
May 09, 2019
by
Navypink
1
I'm posting the first build available online for you to enjoy! I'm very excited to see your reactions to the first snippet of the game. Please leave reviews and let me know if everything works as inte...
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