Reworking backgrounds and minor update


I'm back with another update. I've decided to rework the game's graphics to make it a little more pleasant to look at, and I'll update the demo's graphics with whatever I fix in the full game.

What's new in this build?

  • Redrew offices hallway background,
  • Made adjustments to the reception and central hall backgrounds (I plan to remake the central hall backgrounds from scratch soon, they really don't look right),
  • Replaced Edward's sprites with new, vastly improved facial expressions (not exactly new, I drew them a while ago but somehow didn't put them in the demo - sorry!) - he now has the same eyes and mouth as Tom, so they look more like the same person,

Side by side comparison of a background from the third floor I teased some time ago

I hope you like the aesthetic changes to the hospital - I drew a floor plan of the two upper floors two days ago and realized the backgrounds really don't do it justice - it should feel a little more spacious now. I may move on to adjusting the patients' sprites to make them more proportionate and more accurate to how I feel they should look like.

Side by side comparison of the offices hallway backgrounds

That's all for today. I hope you're still patiently awaiting further progress on the game - it might take some time.

Files

Full DEMO (Windows) 140 MB
Sep 28, 2019
Full DEMO (Mac) 125 MB
Sep 28, 2019
Full DEMO (Linux) 126 MB
Sep 28, 2019

Get Absolution: Way of the lost (DEMO)

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