Official demo launch


The full demo of the game is out now! 

This build contains the first week of the game, so everything that happens before the plot is divided into different routes. The full game will have six weeks of gameplay,  most of which will be route-specific, so there's a lot more content planned for this game.

What's new?

  • Five days of gameplay (Monday to Friday),
  • Twenty sessions with four patients to choose from,
  • Three breaks during which the player can explore eighteen events featuring different characters,
  • Four new tracks in the OST you can't hear in the teaser,
  • New backgrounds, 
  • Adjustments to Dr. Sharpe's sprites (minor facial expressions fixes),
  • Adjustments to the OST (mostly slight mixing changes),
  • First two dream sequences of the main character,

This is most likely the last build I'll publish before the game's launch. I have no estimate yet for the release date, but stay tuned for posts here - if people are interested in following the development of this game, I may occasionally update you on my progress via itch.io or discord.

I'm planning to launch a Kickstarter campaign sometime soon - I'll post another announcement when that happens.

Files

Full DEMO (Mac) 119 MB
Jun 22, 2019
Full DEMO (Windows) 134 MB
Jun 22, 2019
Full DEMO (Linux) 120 MB
Jun 22, 2019

Get Absolution: Way of the lost (DEMO)

Leave a comment

Log in with itch.io to leave a comment.